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Electronic emulator of linear dynamic systems
Garan, Maryna; Kovalenko, Iaroslav; Moučka, Michal; Vagaská, Alena
2015 - anglický
The aim of this article is development and realization of electronic emulator of dynamic systems with setting of parameters from PC. This emulator is the first prototype, which is meant to prove the possibility of emulating the behavior of dynamic systems by microprocessor. The main goal of research is creating of equipment, which can emulate a behavior of pneumatic muscle with sufficient accuracy. Dynamic of pneumatic muscles is significantly non-linear and changeable in the dependence on environmental conditions. Hence control of its position is complicated and consequently using of pneumatic muscles is restricted. This research is called to expand and simplify using of pneumatic muscles. Klíčová slova: Runge-Kutta method; dsPIC30F3010; measuring of dynamic characteristics Plné texty jsou dostupné v digitálním repozitáři UPCE.
Electronic emulator of linear dynamic systems

The aim of this article is development and realization of electronic emulator of dynamic systems with setting of parameters from PC. This emulator is the first prototype, which is meant to prove the ...

Garan, Maryna; Kovalenko, Iaroslav; Moučka, Michal; Vagaská, Alena
Univerzita Pardubice, 2015

Financial Integration at Times of Financial Instability
Komárek, Luboš; Komárková, Zlatuše
2014 - anglický
Klíčová slova: finanční nestabilita; finanční integrace; financial instability; financial integration; společenská integrace; stabilita regulovaných systémů Plné texty jsou dostupné v digitálním repozitáři NUŠL
Financial Integration at Times of Financial Instability

Komárek, Luboš; Komárková, Zlatuše
Vysoká škola finanční a správní, 2014

Visual Analysis of Polarization Domains in Barium Titanate during Phase Transitions
Brix, Tobias; Lindemann, Florian; Praßni, Jörg-Stefan; Diepenbrock, Stefan; Hinrichs, Klaus
2014 - anglický
In recent years, the characteristics of ferroelectric barium titanate (BaTiO3) have been studied extensively in materials science. Barium titanate has been widely used for building transducers, capacitors and, as of late, for memory devices. In this context, a precise understanding of the formation of polarization domains during phase transitions within the material is especially important. Therefore, we propose an application that uses a combination of proven visualization techniques in order to aid physicists in the visual analysis of molecular dynamic simulations of BaTiO3. A set of linked 2D and 3D views conveys an overview of the evolution of dipole moments over time by visualizing single time steps as well as combining multiple time steps in one single static image using flow radar glyphs. In addition, our system semi-automatically detects polarization domains, whose spatial relation can be interactively analyzed at different levels of detail on commodity hardware. The evolution of selected polarization domains over their lifetime can be observed by a combination of animated spatial and quantitative views. Klíčová slova: vizualizace; BaTiO3; materiálová věda; vizuální analýza; molekulární dynamika; počítačová simulace; visualization; BaTiO3; materials science; visual analysis; molecular dynamics; computer simulation Plné texty jsou dostupné v digitálním repozitáři ZČU.
Visual Analysis of Polarization Domains in Barium Titanate during Phase Transitions

In recent years, the characteristics of ferroelectric barium titanate (BaTiO3) have been studied extensively in materials science. Barium titanate has been widely used for building transducers, ...

Brix, Tobias; Lindemann, Florian; Praßni, Jörg-Stefan; Diepenbrock, Stefan; Hinrichs, Klaus
Západočeská univerzita v Plzni, 2014

Locally Adaptive Products for Genuine Spherical Harmonic Lighting
Lee, Joo Ho; Kim, Min H.
2014 - anglický
Precomputed radiance transfer techniques have been broadly used for supporting complex illumination effects on diffuse and glossy objects. Although working with the wavelet domain is efficient in handling all-frequency illumination, the spherical harmonics domain is more convenient for interactively changing lights and views on the fly due to the rotational invariant nature of the spherical harmonic domain. For interactive lighting, however, the number of coefficients must be limited and the high orders of coefficients have to be eliminated. Therefore spherical harmonic lighting has been preferred and practiced only for interactive soft-diffuse lighting. In this paper, we propose a simple but practical filtering solution using locally adaptive products of high-order harmonic coefficients within the genuine spherical harmonic lighting framework. Our approach works out on the fly in two folds. We first conduct multi-level filtering on vertices in order to determine regions of interests, where the high orders of harmonics are necessary for high frequency lighting. The initially determined regions of interests are then refined through filling in the incomplete regions by traveling the neighboring vertices. Even not relying on graphics hardware, the proposed method allows to compute high order products of spherical harmonic lighting for both diffuse and specular lighting. Klíčová slova: globální osvětlení; sférické harmonické osvětlení; počítačová grafika; global illumination; spherical harmonic lighting; computer graphics Plné texty jsou dostupné v digitálním repozitáři ZČU.
Locally Adaptive Products for Genuine Spherical Harmonic Lighting

Precomputed radiance transfer techniques have been broadly used for supporting complex illumination effects on diffuse and glossy objects. Although working with the wavelet domain is efficient in ...

Lee, Joo Ho; Kim, Min H.
Západočeská univerzita v Plzni, 2014

Analytic Isosurface Rendering and Maximum Intensity Projection on the GPU
Józsa, Peter; Tóth, Márton József; Csébfalvi, Balázs
2014 - anglický
It is well known that isosurfaces implicitly represented by volumetric data can be analytically rendered if a trilinear interpolation is assumed to be applied for the continuous reconstruction. However, to the best of our knowledge, it has not been investigated yet how this approach can be efficiently implemented on current GPUs and how much the analytic intersection point calculations slow down the rendering process compared to the traditional discrete approximation. In this paper, we propose a GPU friendly first-hit ray-casting algorithm that (1) minimizes the number of texture fetches, (2) significantly simplifies the arithmetic operations, and (3) avoids error accumulation during the ray traversal. We show that our analytic isosurface rendering optimized for the GPU is even faster than an equidistant discrete sampling, if the sampling frequency is set such that a comparable image quality is obtained. This is true even if the empty blocks of voxels are not processed along the rays. Therefore, the analytic approach can completely replace the traditional first-hit ray-casting implementations. Additionally, we show that the core of our algorithm can also be used for analytic Maximum Intensity Projection (MIP). Klíčová slova: sledování paprsku; projekce maximální intenzity; rekonstrukční filtrování; zrychlování GPU; vykreslování; izoplochy; ray tracing; maximum insity projection; reconstruction filtering; GPU accelerating; rendering; izosurfaces Plné texty jsou dostupné v digitálním repozitáři ZČU.
Analytic Isosurface Rendering and Maximum Intensity Projection on the GPU

It is well known that isosurfaces implicitly represented by volumetric data can be analytically rendered if a trilinear interpolation is assumed to be applied for the continuous reconstruction. ...

Józsa, Peter; Tóth, Márton József; Csébfalvi, Balázs
Západočeská univerzita v Plzni, 2014

Hexagonal Image Quilting for Texture Synthesis
Kuri, David; Root, Elena; Theisel, Holger
2014 - anglický
The synthesis of textures of arbitrary size from smaller samples is a much-noticed problem in the field of computer graphics. While the proposed solutions deliver very good results for regular and near-regular textures, the synthesis of irregular textures is in need of improvement. In this paper, the well-known Image Quilting algorithm is analyzed and its idea is enhanced by replacing the square shape of the patches by a hexagonal shape. In addition, rotation and mirroring of patches are introduced. A penalty map is used to enforce even usage of source data and transformations to make feature repetition less noticeable and improve synthesis from multiple source images. This leads to considerably better results for complex textures like wood, smoke or water waves. Klíčová slova: syntéza textur; sešívání obrázků; šestihranná dlažba; rotace; texture synthesis; image quilting; hexagonal tiling; rotation Plné texty jsou dostupné v digitálním repozitáři ZČU.
Hexagonal Image Quilting for Texture Synthesis

The synthesis of textures of arbitrary size from smaller samples is a much-noticed problem in the field of computer graphics. While the proposed solutions deliver very good results for regular and ...

Kuri, David; Root, Elena; Theisel, Holger
Západočeská univerzita v Plzni, 2014

Real time vehicle detection and tracking on multiple lanes
Kovačić, Kristian; Ivanjko, Edouard; Gold, Hrvoje
2014 - anglický
Development of computing power and cheap video cameras enabled today’s traffic management systems to include more cameras and computer vision applications for transportation system monitoring and control. Combined with image processing algorithms cameras are used as sensors to measure road traffic parameters like flow, origindestination matrices, classify vehicles, etc. In this paper development of a system capable to measure traffic flow and estimate vehicle trajectories on multiple lanes using only one static camera is described. Vehicles are detected as moving objects using foreground and background image segmentation. Adjacent pixels in the moving objects image are grouped together and a weight factor based on cluster area, cluster overlapping area and distance between multiple clusters is computed to enable multiple moving object tracking. To ensure real time capabilities, image processing algorithm computation distribution between CPU and GPU is applied. Described system is tested using real traffic video footage obtained from Croatian highways. Klíčová slova: detekce objektů; inteligentní dopravní systémy; detekce vozidla; trasování vozidla; paralelizace algoritmu; odhad trajektorie; object detection; intelligent transportation systems; vehicle detection; vehicle tracking; algorithm parallelization; trajectory estimation Plné texty jsou dostupné v digitálním repozitáři ZČU.
Real time vehicle detection and tracking on multiple lanes

Development of computing power and cheap video cameras enabled today’s traffic management systems to include more cameras and computer vision applications for transportation system monitoring and ...

Kovačić, Kristian; Ivanjko, Edouard; Gold, Hrvoje
Západočeská univerzita v Plzni, 2014

Projectwork of elementary education of the model PUD-BJ- "From idea to product"
Eg, Nina; Bezjak, Jožica; Slosar, Mirko
2014 - anglický
Modern nine-year elementary school has to provide equal conditions for gaining different types of knowledge and optimal opportunities for a complete development of the individual for every pupil. Teachers use different teaching approaches, which contribute to lesson quality and lessons that are friendlier for pupils. One of the modern ways to gain quality education is the project-learning work. A theme-problem approach is typical for the project-learning work, because the themes are taken from the everyday life. Activities are planned in advanced in detail, the pupils themselves implement the activities and the teachers mainly guide the educational process. The pupils learn from their own experiences, which increases the quality and durability of gained and adopted knowledge. Following the model PUD-BJ, we have gathered creative ideas and carried them out by creating didactic-educational toys, which can assist teachers and pupils in learning. The creations vary in levels of difficulty and can be created in schools at technical days, at teaching technics or at technical activities clubs. They require the acquaintance of using different tools, utilities and natural materials, and moreover, they stimulate the development of various skills of pupils. Klíčová slova: technické dny; kreativní nápady; didakticko-vzdělávací hračky; technical days; creative ideas; didactic-educational toys Plné texty jsou dostupné v knihovně ZČU.
Projectwork of elementary education of the model PUD-BJ- "From idea to product"

Modern nine-year elementary school has to provide equal conditions for gaining different types of knowledge and optimal opportunities for a complete development of the individual for every pupil. ...

Eg, Nina; Bezjak, Jožica; Slosar, Mirko
Západočeská univerzita v Plzni, 2014

Projectlearning-technological and cultural heritage at a different way - didactical model projectwork of model PUD-BJ...intergenerational learning project
Rožac, Jaka; Vadnjal, Naja; Nadoh, Ana; Bezjak, Jožica; Slosar, Mirko
2014 - anglický
Klíčová slova: model; didaktická pomůcka; model; didactic tool Plné texty jsou dostupné v knihovně ZČU.
Projectlearning-technological and cultural heritage at a different way - didactical model projectwork of model PUD-BJ...intergenerational learning project

Rožac, Jaka; Vadnjal, Naja; Nadoh, Ana; Bezjak, Jožica; Slosar, Mirko
Západočeská univerzita v Plzni, 2014

Basic information about polish power plants
Tatarek, Andrzej
2014 - anglický
Klíčová slova: elektrárna; Polsko; power plant; Poland Plné texty jsou dostupné v digitálním repozitáři ZČU.
Basic information about polish power plants

Tatarek, Andrzej
Západočeská univerzita v Plzni, 2014

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